About

I'm a freelance video game writer (Final Eden, SOCOM 4, Edgeworld, MAG, Gangstar Rio: City of Saints, Rainbow Six: Lockdown, Modern Combat 4: Zero Hour), and the writer/designer of various tabletop role-playing games (Scorn, Spite, ViewScream).

My urban fantasy novel, Hexcommunicated, is available now for the Kindle! Other formats available here.-
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Category Archives: Game Dev
InterNosCon 2013!
Excitement! In a few minutes, I’ll present “Video Game Infection” at InterNosCon, a tabletop RPG convention in Bertinoro, Italy. The presentation will take place via G+ Hangout, so there’ll be a YouTube video at some point. More info here: http://2013.internoscon.it/it/chi/rafael-chandler
Modern Combat 4 trailer
Modern Combat 4: Zero Hour, which I wrote, will be released later this year. Here’s the trailer!
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Writing for Games conference
I’m going to be lecturing at the Writing For Games conference at George Mason University on September 14th. In addition, I’ll be on a panel with Chris Ondrus (BioWare Mythic) and Ken Rolston (Big Huge Games). After the panel, I’ll … Continue reading
East Coast Game Conference
Had a hell of a time at last week’s East Coast Game Conference. Met some great people, had some fun with the whole networking thing. I also delivered a lecture about storytelling in video games. And narrative production. And heavily-armed … Continue reading
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Finding Work as a Game Writer
Every few weeks, I get an email from someone who wants to know how to find work as a video game writer. I figure it’s easier to have a single blog post I can point them towards, so here it … Continue reading
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